

- #ASTRO GAMING A10 VS MICROSOFT XBOX WIRELESS HEADSET PLUS#
- #ASTRO GAMING A10 VS MICROSOFT XBOX WIRELESS HEADSET SERIES#
- #ASTRO GAMING A10 VS MICROSOFT XBOX WIRELESS HEADSET WINDOWS#
That covers about 80 percent of what you’ll hear in any given setting, and Astro does a good job on that front. Like most budget headsets, the A10 concentrates on delivering clean mids. And the A10 solidly outperforms HyperX’s entry-level Cloud Stinger option. Lest we forget, the HyperX Cloud originally retailed for $99 before hitting its perpetual discount price range between $50-80. Listen: This isn’t the best headset I’ve ever used, but considering it’s $60? Astro’s done some pretty excellent work. The A10 performs where it matters though. The A10 isn’t uncomfortable per se, but you definitely won’t forget you’re wearing it. The headband is the worst offender though, resting a significant amount of weight on the top of the head and eventually leaving me sore. The A10’s ears are small and a bit claustrophobic, thinly padded, and with a tendency to hold in heat. IDG / Hayden DingmanĬomfort’s not much better. It still worked, which is great for all you accident-prone people at home. The plastic is durable-Astro demonstrated that to me at one point by slamming the headset into the ground. It’s also 100-percent plastic, with the exception of the fabric-covered earpads and another pad on the headband. It looks utilitarian and industrial, almost like a retro-futuristic science fiction headset you’d see in Alien or something.
#ASTRO GAMING A10 VS MICROSOFT XBOX WIRELESS HEADSET PLUS#
In any case gray covers the majority of the headset, with your color of choice appearing only inside the earcups, plus a logo on the left headband and right ear. Of course, all three end in a 3.5mm hookup and are thus functionally identical, but uh…brand commitments, or something. Gray and blue for the PlayStation-centric version, gray and green for Xbox, gray and red for PC. Rather than opt for a default black or even a white chassis, the A10 comes in gray. Volume level can be adjusted using both the A10 Volume Control Cable and the Xbox menu, and Game:Voice balancing can also be controlled through the Xbox menu.įor any additional help, please reach out to our Customer Service team.Colors are drab, though-literally. Step 8: You’re good to go! Be sure to check in-game options regarding potential player muting or other audio setup, as these features can differ from game to game. Step 7: Close out the menu and start up your favorite game.
#ASTRO GAMING A10 VS MICROSOFT XBOX WIRELESS HEADSET SERIES#
Here’s more about Dolby Atmos and Xbox Series X|S audio. If you have purchased a Dolby Atmos license, choose that instead and use the Dolby Access app to customize additional Equalizer and audio settings.
#ASTRO GAMING A10 VS MICROSOFT XBOX WIRELESS HEADSET WINDOWS#
Step 6: Under Headset audio, ensure that the Headset format is set to Windows Sonic. Step 6: Under Volume options, set Party chat output to Headset.

Step 5: Navigate to the Volume & audio output settings menu. Step 4: Open your Xbox menu by pressing the Xbox button on your controller, then head to the Settings menu. Step 3: Connect the other end of the cable with your Xbox controller. The end closest to the volume wheel should be connected with your headset. Step 2: Connect the A10 Volume Cable with your A10 Headset firmly until you can no longer see the 3.5mm connector showing. Step 1: Make sure your Xbox Series X|S system is turned on.
